Fred, maybe you can contact Cheesypoof, (euapreeze)
Do get a couple of there maps. They have a couple new maps which is really good. I remember they had a “rave’ “night club” map which was cool.
there’s a brunch of maps we want to add, but we don’t because of the download size or the detail overload. as you maybe already noticed, we try to keep It simple, since Multiplayer maps should be about gameplay, not about nice looking. We try to sometimes, do some enhacements there, but we always give gameplay the top priority.
I even have remade some maps to improve performance, like FATALx and FATALitY
To me, its a need to vary the maps. I dont find so many maps, which i dont like at all. To me its just a big thing, to have different maps to play in.
More maps switching, could bring less bored.
There are some good standards: Streets, Spillkill, Underground and whatever -
but to play week for week in same map, makes boring anyhow.
And if players online just dont like, “next map vote” is possible.
Hey Fred. I’ve been away for over a month, some nasty rootkit viruses out there that are springing up from EVERYWHERE on the net, but anyway….
Bring back CargoShip beta 4!! The version without the stupid underground tunnels, just the straight topside and high-wire battlefield.
Bedrooms Final is pretty fun, but I’d -suggest- getting rid of the teleporters to the ceiling fans, or atleast swapping them. That map is too easy to score on with those teleporters the way they are on default, so swapping their destination points or removing them alltogether would make that map sweet.
Star Wars was a cool map. Nice and big, so scoring took a team effort as opposed to a single badass’s lucky shots and UA sprints.
Other than that, I love the Matrix maps. Both the artwork, and the music tracks that play on them. Not sure if you have any of them, but just putting that out there.
There are lots of good maps, but I can’t recall any of them at the moment…. I remember one map that was a straight long dark corridor with offices on either side for cover, and the ends of this hallway were the spawn points for either team. I can’t remember that map name for the life of me…. See ya in game.
14 comments
Fred.cpp says:
January 24, 2012 at 7:23 am (UTC 0 )
You can request more maps in the list, by commenting here.
Naota says:
January 25, 2012 at 11:09 pm (UTC 0 )
You should probably specify which version of MXT Cooler. (the previous version, or the new one.)
I request the previous version. =P
Fred.cpp says:
January 26, 2012 at 1:02 am (UTC 0 )
The small one is MXT Cooler, the new one is MXT Cooling Area
Naota says:
January 26, 2012 at 2:40 am (UTC 0 )
Oh I knew that… har har har. Thanks.
JAH! says:
January 26, 2012 at 7:49 pm (UTC 0 )
Fred, maybe you can contact Cheesypoof, (euapreeze)
Do get a couple of there maps. They have a couple new maps which is really good. I remember they had a “rave’ “night club” map which was cool.
Fred.cpp says:
January 26, 2012 at 9:04 pm (UTC 0 )
there’s a brunch of maps we want to add, but we don’t because of the download size or the detail overload. as you maybe already noticed, we try to keep It simple, since Multiplayer maps should be about gameplay, not about nice looking. We try to sometimes, do some enhacements there, but we always give gameplay the top priority.
I even have remade some maps to improve performance, like FATALx and FATALitY
JAH! says:
January 26, 2012 at 11:30 pm (UTC 0 )
Are you going to fix the “no spawn” bug
Fred.cpp says:
January 26, 2012 at 11:31 pm (UTC 0 )
for sure we will try ( Remember, [eAu] phreeze is the big head behind the SEC remake ), but is not that easy. anyway we hope we do eventually.
=MXT=Squishy says:
January 28, 2012 at 6:06 am (UTC 0 )
Bedroom final?
papaburr says:
January 30, 2012 at 1:09 am (UTC 0 )
the star wars map germany ctf had before they shut down
JAH! says:
January 31, 2012 at 1:09 am (UTC 0 )
Its Monday and one of your admins BANNED ME.. lol
Can you please fix this..
Surreal/Serpent says:
February 10, 2012 at 2:57 pm (UTC 0 )
To me, its a need to vary the maps. I dont find so many maps, which i dont like at all. To me its just a big thing, to have different maps to play in.
More maps switching, could bring less bored.
There are some good standards: Streets, Spillkill, Underground and whatever -
but to play week for week in same map, makes boring anyhow.
And if players online just dont like, “next map vote” is possible.
Big-A$$hole-Man says:
February 11, 2012 at 7:22 am (UTC 0 )
Hey Fred. I’ve been away for over a month, some nasty rootkit viruses out there that are springing up from EVERYWHERE on the net, but anyway….
Bring back CargoShip beta 4!! The version without the stupid underground tunnels, just the straight topside and high-wire battlefield.
Bedrooms Final is pretty fun, but I’d -suggest- getting rid of the teleporters to the ceiling fans, or atleast swapping them. That map is too easy to score on with those teleporters the way they are on default, so swapping their destination points or removing them alltogether would make that map sweet.
Star Wars was a cool map. Nice and big, so scoring took a team effort as opposed to a single badass’s lucky shots and UA sprints.
Other than that, I love the Matrix maps. Both the artwork, and the music tracks that play on them. Not sure if you have any of them, but just putting that out there.
There are lots of good maps, but I can’t recall any of them at the moment…. I remember one map that was a straight long dark corridor with offices on either side for cover, and the ends of this hallway were the spawn points for either team. I can’t remember that map name for the life of me…. See ya in game.
~Big
DaddyDK says:
February 12, 2012 at 7:17 pm (UTC 0 )
Hi Fred!
Is MXT Alleyways Reloaded gone? If so, that should definitely come back. That map is awesome-o.
Last time I was on, I also didn’t see Extinction, but I wasn’t on as long as usual. If that’s gone, then that should come back too.
Perhaps drop Trollhouse or something.