Maps

These are the maps for FEAR that I have made.

MXT Tanegashima map complex Update

MXT Tanegashima map complex update

Has been some years since this map set was released. Now I publish this maintenance update that brings a new approach to the layouts of the 4 maps included. (Remember numeration is negative, since this is an underground facility).

This aims to be for a faster, less camping, more dynamic gameplay. Also, includes fixes for most of the spawning issues (inside walls, that allowed some to get unlimited kills, covered behind walls).

Maps Included.

MXT Tanegashima Level -3

Fix to all spawns inside walls. Nothing much more, this map has a good gameplay overall.

MXT Tanegashima Level -3 Map
MXT Tanegashima Level -3

MXT Tanegashima Level -2

Fix to several behind the wall spawns, and turned some solid blocks into rooms and objetcs.

MXT Tanegashima Level -2 Map
MXT Tanegashima Level -2

MXT Tanegashima Level -1

This map got a HUGE update, with several changes in the layout that are made mainly as a fix for ASP camping. IF you are a Camper, this is for you, b.

MXT Tanegashima Level -1 Map
MXT Tanegashima Level -1

MXT Tanegashima Level Zero

GIGAS, COME FORTH! Finally you will se this huge mecha Rise from inside the MXT Tanegashima Complex, ready to fight alien menaces and evildoers. But first let’s capture the flag on this updated version of the map. Shorter, with a new playable and dangerous corridor, new elements for the surface scenario (less room for ASP camp) and Almost nothing to envy Mazinger and his giant pool.

MXT Tanegashima Level 0
MXT Tanegashima Level 0

Download is available in my redirect, as usual. But If you don’t know what I’m talking about, Just get It here:

MXT Tanegashima Map Complex for FEAR Combat

New Downloads Section

For some time I have provided download links for most of my FEAR Mods, maps and other tools, but haven’t had a chance to build a single catalog to get them. I wanted to build one, but haven’t had a chance, so I started building one some time ago. As usual I had to stop, but now looks like It’s almost ready, so I will start uploading there most of my stuff.

It Is still under development, and I will need to make It update Itself for the future, but well, It’s here anyway.

http://cpp.mx 

 

FEAR Map making, 2016 Work In progress

As soon as I had a spare day, I’m back to work on FEAR Map Making. I have this idea since 2010, but couldn’t put It together until now. I have already the full map layout and I started adding details. I hope I can make It feel almost like a FEAR Stock Map!
Map Name: Yet to be anounced.
FEARDevSP 01.29.2016 - 15.44.25.10.mp4_snapshot_00.00_[2016.01.29_15.47.29]

FEAR Map: MXT KillHouse

I wanted to make a trining-like map for FEAR Combat, and what could better than Call of Duty 4: Kill House?

This map was already made by [TxT]RusTus, a beautifull copy of the original, but while It was awesome in visuals, It lags like hell in low power computers, even If they set graphics to low. So I ended up doing my own version.

this works fine even in lower settings, but the huge action may be laggy for extremely low power PC’s. Anyway, i think It’s far superior in performance, but not as accurate as the first RusTus version. It supports all gamemodes, including Control and SlowMo variants. Seguir leyendo…

MXT Tanegashima Complex Map Set

In the last Holidays week I managed to make and release a set of 4 maps. Based in a recurrent theme in some anime series:
The Final defense weapon for the planet. A giant robot. The Tanegashima Space center has been used in some anime series like «Robotics; Notes» and «Captain Earth».
In the MXT Tanegashima Complex Map Set is based in an underground Facility that contains a Gundam Sized robot. Each Map is located in a different level, from 0 (in the surface) to -3 (in the bottom).
Here are some screenshots. After an initial release with some bugs, a final release was published today.

tanegashima_complexMXTTanegashimaLvl0MXTTanegashimaLvl-1MXTTanegashimaLvl-2MXTTanegashimaLvl-3

MXT UndergroundBase (2014)

This is the updated version of this classic MXT Map. Has the exact same layout, but with renewed visuals. Hopefully It looks FEAR-like enough.

MXT UndergroundBase (2014)
MXTUndergroundBase2014-first_Run.mp4_snapshot_00.05_[2014.05.03_13.01.05] MXTUndergroundBase2014-first_Run.mp4_snapshot_09.39_[2014.05.03_13.03.07] FEARDevSP 2014-05-02 16-25-11-62
Also, I recorded the first match played on this new version.

The map is available for playing at =MXT= CTF Server, and will be made available for download from known  sources in short.

More screenshots:

FEARDevSP 2014-05-03 13-53-48-89 FEARDevSP 2014-05-03 13-54-02-91 FEARDevSP 2014-05-03 13-54-09-01 FEARDevSP 2014-05-03 13-54-23-98 FEARDevSP 2014-05-03 13-54-31-57 FEARDevSP 2014-05-03 13-54-45-93 FEARDevSP 2014-05-03 13-55-00-64 FEARDevSP 2014-05-03 13-55-11-08 FEARDevSP 2014-05-03 13-55-18-33 FEARDevSP 2014-05-03 13-55-25-09 FEARDevSP 2014-05-03 13-55-36-09 FEARDevSP 2014-05-03 13-56-11-15 FEARDevSP 2014-05-03 13-56-33-82

FEAR Map: MXT JPN3K

This is a map inspired in JPNCTF, but It was made to fix the unfair possition of the bases: 1 is up and the other is down. In MXTJPN3K both bases are mirrored.

Some people have complained about this map being too complex, this is not true, but is not a just_go_ahead map, It’s curved and both bases are close to each other, but you can’t take the short path to get there.

Anyway If you feel like bitching about how complex the map is, here is a map: