My second day playing, I recorded this. I know I’m noob to this, but It’s fun to play!
The Splash Screen of the previously announced tier 4 (First of this type) FEAR MXT Map was leaked some mins ago. Our sources confirmed this map has a new detail level, much deeper than previous maps, and includes a huge list of optimizations.
More info will be made available once It’s released to the public, later today.
After the Final Optimization:
Number of input polies: 31219
Number of input vertices: 39124
Number of output polies: 26498
Number of output vertices: 20139
Tree depth: 86
Number of objects: 514
This is a map inspired in JPNCTF, but It was made to fix the unfair possition of the bases: 1 is up and the other is down. In MXTJPN3K both bases are mirrored.
Some people have complained about this map being too complex, this is not true, but is not a just_go_ahead map, It’s curved and both bases are close to each other, but you can’t take the short path to get there.
Anyway If you feel like bitching about how complex the map is, here is a map:
This is a common question when making maps. I myself don’t really like to add too much details because they used to lag my old PC, and I think most people will thank It, but let’s make a reality check!
You like detailed, shiny, breakable maps? or you are a minimalist fan?
Poll In the left side.